Warrior Skills

Warrior

SkillMax LevelMaster LevelDescription
Improved HP Recovery16—Recover additional HP every 10 sec. while standing still.
Improved MaxHP Increase10—This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.
Endure8—Even when hanging on the rope or on a ladder, you'll be able to recover some HP after a certain amount of time.
Iron Body20—Temporarily increases your weapon defense.
Power Strike20—Use MP to deliver a killer blow to the monsters with a sword.
Slash Blast20—Use HP and MP to attack every enemy around you with a sword.

Fighter

SkillMax LevelMaster LevelDescription
Sword Mastery20—Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.
Axe Mastery20—Increases the axe mastery and accuracy. It only applies when either a one-handed or a two-handed axe is in hand.
Final Attack : Sword30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Final Attack : Axe30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Sword Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped sword.
Axe Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped axe.
Rage20—Temporarily boosts the weapon attack level of everyone in the party around the area, but also take 5% more damage.
Power Guard30—Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.

Crusader

SkillMax LevelMaster LevelDescription
Improving MP Recovery20—Recovers MP at a faster rate than the norm every 10 seconds by standing still.
Shield Mastery20—Increases shield defense. However, it does not affect if the character does not equip the shield.
Combo Attack30—Prepares for combo attack. Combo counter can be used to strike a deadly blow to the monster. Max. for combo counter is 5 and midpoint is 3.
Panic : Sword30—Attack a single monster using dark powers. This skill can only be used when equipped with a sword and the combo all charged up.
Panic : Axe30—Attack a single monster using dark powers. This skill can only be used when equipped with an axe and the combo all charged up.
Coma: Sword30—If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with a sword and the combo all charged up.
Coma: Axe30—If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with an axe and the combo all charged up.
Shout30—Temporarily stuns up to 6 monsters nearby with damage.

Hero

SkillMax LevelMaster LevelDescription
Advanced Combo Attack30—By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the…
Achilles3010Permanently increases the weapon defense of one's armor
Guardian30—Blocks the monster's attack by using the shield with a given success rate.
Maple Warrior30—Increase all players' stats within a party by certain percentage
Monster Magnet3010Pulls a monster from afar up close.
Power Stance30—Enables one to stay at the same spot after being struck, resisting knock-back effects.
Rush30—Makes a mad dash forward, pushing off up to 10 monsters.
Brandish3010Enables one to attack multiple monsters forward twice
Enrage30—Temporarily increases the attacking ability by using up the 10 combo counters.
Hero's Will5—Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Page

SkillMax LevelMaster LevelDescription
Sword Mastery20—Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.
BW Mastery20—Increases the mastery of blunt weapons and accuracy. It only applies when either a one-handed or a two-handed blunt weapon is in hand.
Final Attack : Sword30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Final Attack : BW30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Sword Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped sword.
BW Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped blunt weapon.
Threaten20—Use MP to temporarily threaten a monster. Decreases the level of weapon attack and weapon defense of every monster around the area.
Power Guard30—Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.

White Knight

SkillMax LevelMaster LevelDescription
Improving MP Recovery20—Recovering even more MP every 10 sec.
Shield Mastery20—Shield Defense increases. However, it does not affect if the character does not equip the shield.
Charged Blow30—Hits multiple enemies and stuns them.
Fire Charge: Sword30—Temporarily adds an element of fire into the sword. It gets cancelled when the charge blow is used or it simply expires.
Flame Charge: BW30—Temporarily adds an element of fire into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Ice Charge: Sword30—You can attack with ice power. The skill get canceled if you use Charge Blow or if the time runs out.
Blizzard Charge: BW30—Temporarily adds an element of blizzard into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Thunder Charge: Sword30—Temporarily adds an element of thunder into the sword. It gets cancelled when the charge blow is used or it simply expires.
Lightning Charge: BW30—Temporarily adds an element of lightning into the blunt weapon. It gets cancelled when the charge blow is used or it simply expires.
Crash20—Nullifies any defense buff used by the monster with a given success rate.

Paladin

SkillMax LevelMaster LevelDescription
Achilles3010Permanently increases the weapon defense of one's armor
Guardian30—Blocks the monster's attack by using the shield with a given success rate.
Advanced Charge10—Increases the damage incurred when using Charge Blow.
Maple Warrior30—Increase all players' stats within a party by certain percentage
Monster Magnet3010Pulls a monster from afar up close.
Power Stance30—Enables one to stay at the same spot after being struck, resisting knock-back effects.
Holy Charge : Sword20—Temporarily adds a holy element to the sword. The skill gets cancelled when the charge blow is used or expires.
Divine Charge : BW20—Temporarily adds a divine element to the blunt weapon. The skill gets cancelled when the charge blow is used or expires.
Rush30—Makes a mad dash forward, pushing off up to 10 monsters.
Blast3010Strikes a single monster once or multiple times based on skill level.
Heaven's Hammer30—Strikes the ground with a huge hammer to attack up to 15 monsters. The skill works when charged up in a Holy Charge.
Hero's Will5—Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Spearman

SkillMax LevelMaster LevelDescription
Spear Mastery20—Increases the spear mastery and accuracy. It only applies when a spear is in hand.
Pole Arm Mastery20—Increases the mastery of pole arms and accuracy. It only applies when a pole arm is in hand.
Final Attack : Spear30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Final Attack : Pole Arm30—Strikes an another, far deadlier blow following the initial attack with a given success rate.
Spear Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped spear. It only applies when a spear is in hand.
Pole Arm Booster20—Uses HP and MP to temporarily boost up the attacking speed of the equipped pole arm. It only applies when a pole arm is in hand.
Iron Will20—Temporarily increases the level of weapon and magic defense on every member of the party around the area.
Hyper Body30—Temporarily increases the Max HP and Max MP of all members of the party around the area.

Dragon Knight

SkillMax LevelMaster LevelDescription
Elemental Resistance20—Gains resistance against all Magic attacks (Fire, Cold, Lightning & Poison.)
Spear Crusher30—Attacks multiple monsters several times by thrusting the spear.
Pole Arm Crusher30—Attacks multiple monsters several times by thrusting the pole arm.
Dragon Fury: Spear30—Attacks up to 6 monsters nearby in relatively distant range by swinging the Spear.
Dragon Fury: Pole Arm30—Attacks up to 6 monsters nearby in relatively distant range by swinging the pole arm.
Sacrifice30—Attacks a single monster while disabling the monster's defending capacity. However, some damage will be done to the attacker him/herself.
Dragon Roar30—Attacks up to 15 monsters at once by temporarily stunning them. It works only when more than 50% of HP is left.
Power Crash20—Nullifies "power-up" skills of multiple monsters with a given success rate.
Dragon Blood20—Increases the attacking capacity and allows critical hits, but decreases HP steadily until 4 seconds before the remaining HP exhausts.

Dark Knight

SkillMax LevelMaster LevelDescription
Achilles3010Permanently increases the weapon defense of one's armor
Berserk30—Increases overall attack once the knight's HP drops below a certain level.
Aura of the Beholder25—The black spirit periodically restores the Dark Knight's HP. The amount of healing increases as the skill level rises.
Hex of the Beholder25—The black spirit periodically buffs the Dark Knight. Buff type depends on skill level.
Maple Warrior30—Increase all players' stats within a party by certain percentage
Monster Magnet3010Pulls a monster from afar up close.
Power Stance30—Enables one to stay at the same spot after being struck, resisting knock-back effects.
Rush30—Makes a mad dash forward, pushing off up to 10 monsters.
Beholder10—Temporarily summons Beholder. With the Beholder's incredible powers, the knight's weapon mastery permanently increases.
Hero's Will5—Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

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