Night Lord Skill Build Guide

The Night Lord is the Assassin branch of the Thief, a ranged DPS powerhouse using throwing stars. Shadow Partner Shadow Partner doubles all attacks, Triple Throw Triple Throw fires three stars at once, and the class offers incredible mobility with Flash Jump Flash Jump.

Overview

PropertyValue
Main StatLUK
Secondary StatDEX
WeaponClaw + Throwing Stars
1st Job - RogueLevel 10
2nd Job - AssassinLevel 30
3rd Job - HermitLevel 70
4th Job - Night LordLevel 120

Strengths

Weaknesses

AP Build

Need 25 DEX for job advance. Standard: +4 LUK / +1 DEX, cap DEX ~50-60. DEXless (all LUK after 25 DEX) is viable with heavily scrolled gear but very expensive.

1st Job - Rogue (Level 10-29)

SkillMax Lv
Nimble BodyNimble Body20
Keen EyesKeen Eyes8
DisorderDisorder20
Dark SightDark Sight20
Double StabDouble Stab20
Lucky SevenLucky Seven20

Skill Build

LevelSP Allocation
10-16Lucky Seven Lucky Seven to 20 (MAX) - primary ranged attack
17-19Keen Eyes Keen Eyes to 8 (MAX) - range extension, critical for efficiency
20-26Nimble Body Nimble Body to 20 (MAX) - accuracy + avoidability
27Disorder Disorder to 3 (unlock Dark Sight)
28-30Dark Sight Dark Sight to 10

Explanation

Lucky Seven Lucky Seven first for damage, then Keen Eyes Keen Eyes for range (prevents wasted stars on out-of-range mobs). Skip Double Stab Double Stab (Double Stab) entirely - Assassins use throwing stars, not daggers. Dark Sight Dark Sight gets leftover points.

2nd Job - Assassin (Level 30-69)

SkillMax Lv
Claw MasteryClaw Mastery20
Critical ThrowCritical Throw30
EndureEndure20
Claw BoosterClaw Booster20
HasteHaste20
DrainDrain30

Skill Build

LevelSP Allocation
30-32Claw Mastery Claw Mastery to 5 (unlock Booster), Claw Booster Claw Booster +1
33-42Critical Throw Critical Throw to 30 (MAX) - 60% critical rate at max
43-49Haste Haste to 20 (MAX) - speed + jump for party
50-56Claw Mastery Claw Mastery to 20 (MAX)
57-63Claw Booster Claw Booster to 20 (MAX)
64-70Drain Drain to 20+ - HP drain on attack

Explanation

Critical Throw Critical Throw is the top priority - 60% critical hit rate is enormous. Haste Haste is both a self-buff and party buff (speed + jump). Drain Drain provides sustain through HP drain. Skip Endure Endure (Endure).

3rd Job - Hermit (Level 70-119)

SkillMax Lv
AlchemistAlchemist20
Meso UpMeso Up20
Shadow PartnerShadow Partner30
Shadow WebShadow Web20
Shadow MesoShadow Meso30
AvengerAvenger30
Flash JumpFlash Jump20

Skill Build

LevelSP Allocation
70-80Shadow Partner Shadow Partner to 30 (MAX) - shadow copies ALL attacks at 50% damage
81-90Avenger Avenger to 30 (MAX) - AoE star attack, hits 6 mobs
91-97Flash Jump Flash Jump to 20 (MAX) - essential mobility
98-104Alchemist Alchemist to 20 (MAX) - +potion efficiency
105-111Meso Up Meso Up to 20 (MAX) - +meso drops
112-120Shadow Web Shadow Web to 27 or Shadow Meso Shadow Meso partial

Explanation

Shadow Partner Shadow Partner first - it doubles the output of ALL your attacks for the rest of your career. Avenger Avenger for AoE grinding. Flash Jump Flash Jump at level 14 is a key breakpoint (clears the "Viking gap" both ways) - some rush it to 14 before finishing Avenger. Shadow Web Shadow Web and Shadow Meso Shadow Meso are lowest priority.

4th Job - Night Lord (Level 120-200)

SkillMax Lv
Shadow ShifterShadow Shifter10
Venomous StarVenomous Star10
Maple WarriorMaple Warrior30
TauntTaunt30
Ninja AmbushNinja Ambush30
Shadow StarsShadow Stars10
Triple ThrowTriple Throw30
Ninja StormNinja Storm30
Hero's WillHero's Will5

Skill Build

LevelSP Allocation
120-126Maple Warrior Maple Warrior to 10 (park here while waiting for TT book)
127-136Triple Throw Triple Throw to 30 (MAX) - when you get the skill book
137-146Venomous Star Venomous Star to 30 (MAX) - passive DoT stacking
147-156Shadow Stars Shadow Stars to 30 (MAX) - unlimited throwing stars
157-166Shadow Shifter Shadow Shifter to 30 (MAX) - 16% dodge rate
167-176Maple Warrior Maple Warrior to 30 (finish, book dependent)
177-186Taunt Taunt to 30 (MAX)
187+Ninja Ambush Ninja Ambush to 30, Ninja Storm Ninja Storm remaining, Hero's Will Hero's Will +1

Explanation

Triple Throw Triple Throw is the core 4th job skill but requires a Zakum skill book. Invest in Maple Warrior Maple Warrior while waiting for the book. Venomous Star Venomous Star stacks poison DoT on every hit - great for grinding where mobs survive multiple attacks. Shadow Stars Shadow Stars removes the throwing star cost entirely.

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